![]() ![]() You can use their clusters for decorative purposes or create special lanterns from them. They can be either ordinary or luminous and resemble the vanilla amethyst. The ingots are used for crafting some new items, armor, or additional building blocks.įurther, the mod features two new blocks, allurite and lumiere. The raw ore can be smelted in the furnace or blast furnace, like other ores. The mod adds the silver ore in the form of blocks, deposits, and, of course, ingots. However, the silver ore is quite a widespread block, so at the initial stages, when the iron is not yet available, it is an option - provided, of course, you have the smithing table. This armor is just one point better than the leather one in terms of protection. To do this, you will need a complete set of leather armor and silver ingots, which you will need to combine in the smithing table. The mod also adds the barometer, monstrometer, warped anchor, and original silver lattice.Īs for the new weapons, you will be able to take advantage of the silver bomb, which can be used over long distances and inflicts quite decent indirect damage.īesides, if you wish, you will be able to craft the new armor. When activated, it emits green and blue particles and utilizes another quite useful vanilla item, namely the glow ink sac. The mod adds another type of firework - the glow flare. The spectre flare is ordinary fireworks emitting white particles. ![]() It requires copper ingots, which makes the latter not more valuable, given that copper is practically not used anywhere. The chandelier is a stylish light source that can stand or hang on the ceiling. Two items are crafted from this ingredient: the spectre flare and chandelier. And even cooking, namely the transformation of the cordyceps into the golden lichen cordyceps, will not help.Īs we have already noticed, you can catch a spectre in a bottle. It is quite a useless food, filling two hunger and one satiation points. The large bowl lichen sometimes drops lichen cordyceps. ![]() The lichen roots are just decorative blocks found in caves and on bowl lichens. The lichen shelves form on the horizontal surfaces of the lichen moss blocks. You can grow the large bowl lichen with the help of the bone meal. In natural conditions, it sometimes gathers water. The large one looks like a large mushroom with a pit in the center. When it is small, it looks like an ordinary mushroom with a modified texture. It appears on the walls and is, in fact, a slightly modified original lichen. ![]() You can find a caterpillar among lichen moss by the characteristic glow of the moss near it.īesides, you can find four new plants in the deep caves. It will not appear immediately, though - at first, the spectres look for a suitable place, circle over it for a long time (longer than vanilla mobs), and only after that you will see the new creature there. To get the spectrepillar, you need to find two spectres somewhere and feed them with a lichen shelf. The spectrepillar is not a mob proper but rather a growth stage of the spectre, but the mod features a separate spawn egg for it in creative mode. A spectre in a bottle is used for crafting the chandelier and spectre flare. It is untameable, but you can catch it in a bottle and keep it. It appears in lichen caves, flies smartly, and pollinates lichens. However, if you wish to tame this creature, you can put it on a lead. It does not live in water and cannot be moved with a bucket like the axolotl. It spawns on the lumiere and allurite blocks and emits small particles of light. The sparkle is a small lizard resembling the axolotl with antennae. The mod adds three (or, strictly speaking, two) new mobs to the game: the sparkle, spectre, and spectrepillar. With its help, you will see there new ores, veins, crystals, mushrooms, and even several small cute inhabitants that will not even try to kill you. It is one of the few really eye-pleasing mods focused on changing the generation of the familiar caves. ![]()
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